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Free tools / Starlight Roof

Starlight Roof Free FiveM starlight headliner generator

Fill a roof lining with stars — density, size, colour, constellations, a shooting star — see it on the car's roof, then export the texture.

All free tools Free · runs in your browser
Beta

This tool is in beta, so you may hit bugs or rough edges. If something breaks or looks wrong, please report it in the GXD Discord with what you did and a screenshot. Every report helps us fix it faster.

Looks

Starlight from

Your car (optional)

Stars

How many
Evenness
Smallest
Largest
Typical size
Size mix
Fibre sizes
Fibre gap
Halo
Seed

Brightness and colour

Dimmest
Brightest
Dim to the rear
Dim to the edges

Colour

Warm white
Cool white

The rest are neutral (25%).

Coloured stars
Twinkle colours

Field layout

Denser at rear
Denser in middle

Milky Way band

Band
Angle
Width
Offset
Mirror

Glints and shooting stars

Brightest with spikes
Points
Spike length
Turn
Random turn

Shooting stars

How many

Roof and alignment

Edge margin
Edge fade
Car front on the texture
UV stretch
Texture width on the roof

Texture · 2048 × 2048

Download

.dds, .png, stars-only .png, fibre map, README.txt.

Good to know
  • To glow, the lining needs an emissive shader — see Materials.
  • The glow is always on, day and night; no twinkling in game.
  • Spikes and bloom are part of the look, not of a real fibre — leave spikes at 0% for a strict fibre texture.
  • DXT can soften tiny stars — pick Uncompressed if so.
  • The 3D view is a preview: the glow, bloom and daylight look are approximations of the game.

Materials

Headliner (stars + fabric)starlight_headliner · 2048×2048
Colour
Shine
Finish

With a glow shader everything glows — keep the fabric dark.

Advanced (shader, maps, DDS formats)

vehicle_lightsemissive is the car-lights shader: it glows only while the light whose ID is stored in vertex colour alpha is on. Light ID 0 means "always on" (Sollumz: Set Light ID → Always On; ZModeler: light ID 0), which is how glowing sunstrips are usually set up. vehicle_emissive_alpha / _opaque have no light ID at all.

DiffuseDiffuseSamplerUV0
starlight_headliner
SpecSpecSamplerUV0
DirtDirtSamplerUV1
matDiffuseColor colour multiplier

Headliner fabric

Fabric
Fabric texture

Keep it dark for a glowing lining; the Daylight view shows a light one.

Everything runs in your browser. Your models never leave your computer.

Questions

Questions about Starlight Roof

What this free tool does, what it makes and how the files go into FiveM.

A starlight headliner is a texture on the car's roof lining. Open your car here, pick the lining, fill it with stars and see it lit at night or in daylight on the roof. Download the ZIP — PNG and DDS textures per material, a fibre map, materials notes and a README — and add the textures to the car's .ytd.

Yes. Mix a background star field, with gradients, a Milky Way band and glints, with text, a picture, placed constellations or the real sky over a place on a chosen date, and add a shooting star. Density, size and colour are all adjustable, and the preview redraws while you drag a slider.

Some models share one texture between the roof lining and other parts, so changing it changes both. The tool warns when the lining's texture is also used elsewhere; give the lining its own texture in your modelling tool, as the README explains, before adding the stars.