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Free tools / Chameleon Paint

Chameleon Paint Free GTA V colour-shift and pearlescent paint maker

Pick the colours a paint shifts through, preview it on a car as the light and angle change, then export the files your resource needs.

All free tools Free · runs in your browser
Beta

This tool is in beta, so you may hit bugs or rough edges. If something breaks or looks wrong, please report it in the GXD Discord with what you did and a screenshot. Every report helps us fix it faster.

Your paints

1

Start from a preset

Paint

Colours, from the edges of the panels to facing you

Pearl & finish

Tint, strength, flake and gloss are preview only.

Game names

Texture: vehicle_paint_ramp_gxd_ghost_glacier

Preview · Ghost Glacier

Ramp texture (what the download contains)
← edges of the panelsfacing you →

Download for FiveM

Your vehicle_paint_ramps.ytd (optional)

In the ZIP

  • gxd_chameleon/fxmanifest.lua · client.lua — paint list, labels, an ApplyPaint helper and an admin test command
  • data/carcols_gen9.meta · data/carmodcols_gen9.meta — your colour-shift paints, loaded with data_file
  • ramp-textures/*.dds + .png — one 512 × 4 ramp per colour-shift paint, in the same format as the game's own
  • README.txt — install steps and how to use the paints in your scripts

Before you install

  • Colour-shift paints need game build 2612 or newer (sv_enforceGameBuild).
  • Add the .dds ramps to your vehicle_paint_ramps.ytd with a YTD editor — only one can be active, so keep its existing ramps.
  • Paint numbers follow load order. Test with /chameleontest.
  • The preview is approximate — always check in game.
Window tintGradient and coloured window films now have their own tool.Open the Window Tint Maker →

Everything runs in your browser. Your models never leave your computer.

Questions

Questions about Chameleon Paint

What this free tool does, what it makes and how the files go into FiveM.

Each colour-shift paint is an entry in carcols_gen9.meta whose ramp texture sits in vehicle_paint_ramps.ytd, and carmodcols_gen9.meta lists it in the paint menu. Chameleon Paint lets you pick two to four colours, preview the shift on a car as the angle changes and download a ready resource with the metas and ramp textures.

The game uses only one vehicle_paint_ramps.ytd, so two resources streaming their own copies hide each other's ramps. Give Chameleon Paint the vehicle_paint_ramps.ytd your server already streams and it adds the new ramps to it, keeping the others, so a single copy carries every paint.

Yes. The two/three-tone mode paints tones onto the car's livery UV map, a whole panel at a time, with gloss, metallic, matte, pearl or colour-shift finishes, on your own car or a GXD shell. It exports a livery texture, so it shows in game on cars whose model has a livery slot.